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ActivityPub normalization (Buffer methods)

Looking into buffer processing turned out to be an interesting diversion. It's potentially a very productive area for improving performance at some point in the future, because it lends itself easily to a better resource profile for processing than this first implementation. It fails the test of "simple," however, so we'll come back to it

JSON-LD processing turns out to be relevant to the simpler processing model, especially since that's how extensions are generally implemented, so I'm planning to do an article on that, but I'll try not to let it keep me from resuming the series

If you're implementing an ActivityPub engine in a language that does not lend itself readily to arbitrary members of a struct or table and buffers would be easier for you to manage, please contact me on the fediverse - @yaaps@banana.dog